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Post by Wendel on Oct 16, 2016 16:31:17 GMT -5
Just curious, I was talking with some other gaming buddies earlier and we got to discussing Negativity during game play. Just wondering how you all would handle people who continually are hyper critical of the scenario, the players, the characters etc? Please no one take this personally as it's not meant that way.
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Post by Midnight on Oct 16, 2016 18:09:54 GMT -5
That's really tricky question Wendel, I'm gonna have to think on it and get back to you.
- Midnight
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Post by Wendel on Oct 16, 2016 19:11:09 GMT -5
I'd appreciate it. I realize there are external factors that can affect a PC but when it's consistent (from what I was told it is) what do you do?
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Post by PMikey on Oct 16, 2016 20:05:33 GMT -5
My gut reaction is to advise you to call them out on their behavior.
The longer you let them get away with it, the more they feel they are "entitled" to act the way they do, ruining the gaming experience for everyone else in your group.
Plus you're not helping your friend by condoning his behavior with your collective silence. Your letting him think that his behavior is okay and only encouraging him to continue along that path.
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Post by Midnight on Oct 16, 2016 21:38:34 GMT -5
Fist you have to understand where I stand on Group Dynamics.
I'm of the strong belief that the "Game" belongs to the group as a whole, and does not belong to the DM/GM/Storyteller.
Now if one of His/her players is exhibiting negativity during a game sessions in a consistent manner there has to be a reason for it. It may be a reason shared by others in the group, but, since everybody has different thresholds for frustration, it appears that this individual has reached the point where he is acting out his frustration with something in the campaign.
My question is has he/she spoken with the player in question to ask "whats up"? Have they considered those concerns /issues and asked the group if anybody else has the same issues. Have they asked what can be done to help that player have more fun. Perhaps a compromise can't be reached that will allow everybody to have more fun.
Just my initial thoughts
Midnight
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Post by Wendel on Oct 17, 2016 19:01:35 GMT -5
As I mentioned it's in a friends campaign world. From what I understand the person in question is generally negative and doesn't take any form of criticism well. I do see your point about group dynamics, not sure I totally see it that way. I think it belongs to both the GM and the players. At least that's how I try to run mine, with varying degrees of success.
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